Pathfinding with collider
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|
3
|
3162
|
June 9, 2015
|
Whats the catch of making an engine open source?
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|
4
|
1954
|
June 9, 2015
|
Looking for a better explanation of Grid objects
|
|
1
|
1144
|
June 9, 2015
|
Cannot figure out how to use SpriteBatch in the new release
|
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5
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2041
|
June 8, 2015
|
Setting the window dimensions
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2
|
1482
|
June 8, 2015
|
How good is this engine on 2D/2.5D?
|
|
0
|
2040
|
June 7, 2015
|
Where is the sample project?
|
|
3
|
1398
|
June 5, 2015
|
Plans for multi-player
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|
1
|
1379
|
June 3, 2015
|
Project Migration
|
|
7
|
2449
|
May 29, 2015
|
Unit Testing with Paradox?
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|
0
|
1053
|
May 28, 2015
|
Kinetic sensor?
|
|
0
|
1744
|
May 28, 2015
|
How to accessing to (another) object from some script?
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|
3
|
2081
|
May 28, 2015
|
Run time Error when physics is added to a procedural model
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|
2
|
1051
|
May 26, 2015
|
Does Paradox3d work on Windows 10
|
|
5
|
2469
|
May 26, 2015
|
Windows.props build error in Paradox Studio
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|
3
|
2271
|
May 22, 2015
|
Is Paradox Engine safe enough to develop games with?
|
|
11
|
3758
|
May 21, 2015
|
Compilation error on windows store
|
|
4
|
2325
|
May 20, 2015
|
Does Paradox support bullet with OpenCL?
|
|
1
|
1210
|
May 17, 2015
|
Rotation around a joint
|
|
0
|
1462
|
May 10, 2015
|
Incorrect versioning
|
|
1
|
1185
|
May 14, 2015
|
Paradox IRC channel
|
|
1
|
1224
|
May 13, 2015
|
Anyone interested in a Game Jam?
|
|
9
|
1895
|
May 12, 2015
|
Use .NET 4.5 on the game project
|
|
6
|
2366
|
May 12, 2015
|
Rendering 2D map from sprites issue
|
|
7
|
3545
|
May 11, 2015
|
Does Paradox3D support .NET Native
|
|
5
|
2946
|
May 8, 2015
|
Documentation Strategy
|
|
3
|
1325
|
May 7, 2015
|
Using System.Numerics
|
|
7
|
3183
|
May 7, 2015
|
Does anyone have the same 'problem'?
|
|
5
|
2060
|
May 7, 2015
|
IOS and Android support without Xamarin?
|
|
1
|
2405
|
May 7, 2015
|
Any demand for a Bink Video wrapper for Paradox?
|
|
0
|
1688
|
May 6, 2015
|