IOS and Android support without Xamarin?

Hey, I was wondering - since Xamarin free edition limits the size of a project, and the non-free ones are pretty darn expensive… so, are there any plans for supporting them without Xamarin, or should I just hope that Windows 10 Mobile gets popular? :stuck_out_tongue:

PS. Love the new scene editor! :smile:

Hi Micle,
We are aware about this issue and are hopefully expecting to provide a solution by next year. This is part of a broader aspect of getting C# “closer to the metal” by generating C# code to native code. Now that CoreCLR is open-sourced (and projects like LLILC, we have more options to make it possible.