About the Platforms category
|
|
0
|
1473
|
November 10, 2014
|
Getting Windows WMR to Work
|
|
2
|
890
|
April 17, 2021
|
How to use GameContextWinforms?
|
|
2
|
2186
|
August 9, 2020
|
Xenko project compilation failed
|
|
5
|
752
|
February 17, 2020
|
Xenko android error
|
|
0
|
708
|
January 18, 2020
|
Building for Linux ARM
|
|
0
|
950
|
October 6, 2019
|
Unable to build for iOS
|
|
5
|
1703
|
April 3, 2019
|
MacOS Export Support, not even on roadmap?
|
|
3
|
2267
|
January 6, 2019
|
[SOLVED] Android build error
|
|
0
|
1117
|
December 28, 2018
|
[Solved] dotNet DLL Support
|
|
8
|
2202
|
August 27, 2018
|
Projects of snapshot photo realism
|
|
4
|
1495
|
August 26, 2018
|
Is Xenko going to support Linux again?
|
|
3
|
1230
|
August 25, 2018
|
Why Xenko use MonoAndroid v5.0?
|
|
0
|
962
|
August 23, 2018
|
Supported Platforms
|
|
4
|
1392
|
August 13, 2018
|
Libxenkoaudio.so not working with arm64-v8a
|
|
0
|
945
|
March 25, 2018
|
Access to OpenTK Source
|
|
0
|
1011
|
March 9, 2018
|
MSAA not working on Android
|
|
0
|
1069
|
February 9, 2018
|
ASTC Texture Support
|
|
0
|
1820
|
February 8, 2018
|
AR support networking
|
|
0
|
1232
|
January 8, 2018
|
Will the AdMob support be added?
|
|
1
|
2488
|
December 30, 2017
|
How to build for Android?
|
|
11
|
4919
|
November 2, 2017
|
Unexpected exception on start up: FBO is incomplete
|
|
0
|
879
|
October 7, 2017
|
Migration from Unity3D
|
|
9
|
3192
|
September 29, 2017
|
[SOLVED] Failed building SpaceEscape for Android
|
|
2
|
1093
|
September 23, 2017
|
Native Linking error: file not found
|
|
2
|
1405
|
September 5, 2017
|
Building a Kinect game for Windows 10 UWP using Xenko
|
|
1
|
1279
|
May 30, 2017
|
Android Immediate Black Screen
|
|
1
|
1433
|
May 28, 2017
|
Hololens Support?
|
|
3
|
2471
|
March 29, 2017
|
[Solved] Can anyone tell me is possible to change the .Game PCL
|
|
4
|
1517
|
March 20, 2017
|
Is it possible to integrate in-app purchase for mobile platforms?
|
|
0
|
1246
|
November 21, 2016
|