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About the Platforms category
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0
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2013
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November 10, 2014
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Getting Windows WMR to Work
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2
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1453
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April 17, 2021
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How to use GameContextWinforms?
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2
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2825
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August 9, 2020
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Xenko project compilation failed
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5
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1672
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February 17, 2020
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Xenko android error
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0
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1172
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January 18, 2020
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Building for Linux ARM
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0
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1350
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October 6, 2019
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Unable to build for iOS
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5
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2570
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April 3, 2019
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MacOS Export Support, not even on roadmap?
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3
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3421
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January 6, 2019
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[SOLVED] Android build error
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0
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1468
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December 28, 2018
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[Solved] dotNet DLL Support
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8
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3773
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August 27, 2018
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Projects of snapshot photo realism
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4
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2139
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August 26, 2018
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Is Xenko going to support Linux again?
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3
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1826
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August 25, 2018
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Why Xenko use MonoAndroid v5.0?
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0
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1307
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August 23, 2018
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Supported Platforms
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4
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2431
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August 13, 2018
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Libxenkoaudio.so not working with arm64-v8a
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0
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1385
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March 25, 2018
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Access to OpenTK Source
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0
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1408
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March 9, 2018
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MSAA not working on Android
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0
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1414
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February 9, 2018
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ASTC Texture Support
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0
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2372
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February 8, 2018
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AR support networking
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0
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1623
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January 8, 2018
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Will the AdMob support be added?
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1
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3089
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December 30, 2017
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How to build for Android?
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11
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7291
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November 2, 2017
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Unexpected exception on start up: FBO is incomplete
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0
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1266
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October 7, 2017
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Migration from Unity3D
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9
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4420
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September 29, 2017
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[SOLVED] Failed building SpaceEscape for Android
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2
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1585
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September 23, 2017
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Native Linking error: file not found
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2
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2036
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September 5, 2017
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Building a Kinect game for Windows 10 UWP using Xenko
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1
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1818
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May 30, 2017
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Android Immediate Black Screen
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1
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1974
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May 28, 2017
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Hololens Support?
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3
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2791
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March 29, 2017
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[Solved] Can anyone tell me is possible to change the .Game PCL
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4
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1818
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March 20, 2017
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Is it possible to integrate in-app purchase for mobile platforms?
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0
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1484
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November 21, 2016
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