First steps with physics in a 2D game
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0
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2864
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February 10, 2015
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First steps, please help
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6
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2025
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February 9, 2015
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Need a simpler tutorial for beginners
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3
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3822
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February 9, 2015
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EntityComponentSystem usage - custom components
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1
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1229
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February 9, 2015
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System.ArgumentNullException loading an Asset
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1
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1459
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February 6, 2015
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Difference between Get<TransformationComponent> and Transformation?
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1
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1129
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February 6, 2015
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2D Lighting System
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2
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1860
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February 1, 2015
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Visual Studio 2015 Preview breaks Paradox3D building
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2
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1569
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January 30, 2015
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Shader terminology
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1
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2618
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January 30, 2015
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I would like to ask for a very simple example
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2
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1304
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January 29, 2015
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How to get started in Game Development
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4
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3231
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January 27, 2015
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Any plans for supporting PS4? Xbox One?
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3
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3170
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January 26, 2015
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Is modding/modular files from users supported?
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2
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1438
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January 26, 2015
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Concept request - customizable in-game displays: How to approach?
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0
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1257
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January 23, 2015
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Sprite Render not working
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2
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1988
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January 19, 2015
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Scene editor availability
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1
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1491
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January 16, 2015
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How to make a class in paradox3d
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1
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1335
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January 12, 2015
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Font rendering suggestion
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0
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1447
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January 8, 2015
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Trouble using alternate font styles
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0
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1045
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January 8, 2015
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The 'ParadoxPackage' package did not load correctly
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2
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1509
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January 6, 2015
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Anything official being made with Paradox?
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2
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2763
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January 6, 2015
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Questions regarding the engine
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2
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1512
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January 2, 2015
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Trouble installing
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4
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1551
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December 26, 2014
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Decomposing the 3d sample template
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2
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1142
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December 24, 2014
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Game project examples
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2
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3498
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December 23, 2014
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The "correct" way to create compatible class library projects?
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2
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1172
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December 22, 2014
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Doxygen generated documentation for Paradox 3D available online
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1
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1372
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December 22, 2014
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Regarding Translating Documentation
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3
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1173
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December 20, 2014
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Silicon Studio - Museum Demo - Paradox?
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2
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1305
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December 19, 2014
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Realtime GI in renderer?
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2
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2255
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December 18, 2014
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