|
Not able to run android version - simple 3D app
|
|
6
|
4515
|
May 30, 2016
|
|
Windows Phone Store certification
|
|
5
|
3945
|
April 28, 2016
|
|
XBox One as Universal Windows Platform
|
|
1
|
2085
|
February 9, 2016
|
|
SpriteBatch performance seems really bad on iOS
|
|
7
|
5248
|
December 17, 2015
|
|
Build for web platform?
|
|
4
|
4601
|
October 13, 2015
|
|
What are the requirements to make a win10 games?
|
|
8
|
4430
|
August 10, 2015
|
|
Windows phone silverlight 8.1 app certfication failed
|
|
1
|
2139
|
August 4, 2015
|
|
Compilation error on windows store
|
|
4
|
2879
|
May 20, 2015
|
|
Use .NET 4.5 on the game project
|
|
6
|
2783
|
May 12, 2015
|
|
Does Paradox3D support .NET Native
|
|
5
|
3990
|
May 8, 2015
|
|
IOS and Android support without Xamarin?
|
|
1
|
2630
|
May 7, 2015
|
|
Sample "JumpyJet.iOS" (and other paradox samples projects) not compiling with latest Xamarin.iOS
|
|
0
|
2324
|
April 27, 2015
|
|
How Well Do The Ports to Mobile Platforms Work?
|
|
2
|
2356
|
February 24, 2015
|
|
Any plans for supporting PS4? Xbox One?
|
|
3
|
3638
|
January 26, 2015
|
|
SwapChainPanel Transparency
|
|
5
|
5605
|
December 15, 2014
|