Camera on Camera overlay
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0
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722
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October 18, 2018
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Custom post processing effect with depth
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8
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1602
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October 18, 2018
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Sprites Filter mode
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0
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691
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September 7, 2018
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Motion Blur Effect
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0
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1576
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September 1, 2018
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RGB Tint/Texture Mask
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0
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885
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August 3, 2018
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Should we keep OpenGL ES 2.0 or support only 3.0+?
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0
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958
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June 4, 2018
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Raycasting Entity Selection
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9
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2678
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May 6, 2018
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Differences between Unreal and Xenko on Emissive materials
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3
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3093
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April 11, 2018
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Joints per Vertex
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2
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826
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March 25, 2018
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Clipping planes for Refraction/Reflection (Water)
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0
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914
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February 27, 2018
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How to use texture in custom shader ? Please help
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2
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1320
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February 24, 2018
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Sampling a texture in a custom shader
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5
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2188
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February 25, 2018
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Learning shaders
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0
|
907
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February 20, 2018
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Movement of particles in a spiral
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2
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962
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February 1, 2018
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[Solved]Particle system. Fade-in, fade
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1
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1159
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December 10, 2017
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Has IK been added yet?
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1
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1067
|
October 22, 2017
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Porting from Xenko 1.10 to Xenko 2.0 : Scene Renderers
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10
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1424
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September 30, 2017
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The problem with the shadings
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7
|
1128
|
September 25, 2017
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[Solved] Cel shading/toon shading
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3
|
5818
|
August 27, 2017
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Aim Poses for Third Person Shooting?
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0
|
893
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July 17, 2017
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Live GPU Profiling
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5
|
1011
|
June 16, 2017
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RenderDoc plugin usage
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2
|
1028
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June 15, 2017
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Terrain Map Borders
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2
|
951
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May 24, 2017
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Water or Sea Element
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2
|
1192
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May 23, 2017
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Shader compilation problem
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2
|
1167
|
May 22, 2017
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[Answered] Instantiating a new Texture in scipt
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1
|
1164
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May 17, 2017
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How to use custom shader?
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2
|
2615
|
April 15, 2017
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Performance of Xenko's graphics system
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15
|
4365
|
March 14, 2017
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Crossfire Support
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0
|
832
|
February 3, 2017
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Textures from blender
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2
|
1402
|
January 12, 2017
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