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Camera on Camera overlay
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0
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1021
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October 18, 2018
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Custom post processing effect with depth
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8
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2665
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October 18, 2018
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Sprites Filter mode
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0
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1027
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September 7, 2018
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Motion Blur Effect
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0
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2110
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September 1, 2018
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RGB Tint/Texture Mask
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0
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1569
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August 3, 2018
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Should we keep OpenGL ES 2.0 or support only 3.0+?
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0
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1243
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June 4, 2018
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Raycasting Entity Selection
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9
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4704
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May 6, 2018
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Differences between Unreal and Xenko on Emissive materials
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3
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4129
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April 11, 2018
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Joints per Vertex
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2
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1185
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March 25, 2018
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Clipping planes for Refraction/Reflection (Water)
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0
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1268
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February 27, 2018
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How to use texture in custom shader ? Please help
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2
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1828
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February 24, 2018
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Sampling a texture in a custom shader
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5
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2964
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February 25, 2018
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Learning shaders
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0
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1258
|
February 20, 2018
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Movement of particles in a spiral
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2
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1341
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February 1, 2018
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[Solved]Particle system. Fade-in, fade
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1
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1604
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December 10, 2017
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Has IK been added yet?
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1
|
1370
|
October 22, 2017
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Porting from Xenko 1.10 to Xenko 2.0 : Scene Renderers
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10
|
2074
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September 30, 2017
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The problem with the shadings
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7
|
1726
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September 25, 2017
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[Solved] Cel shading/toon shading
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3
|
6877
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August 27, 2017
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Aim Poses for Third Person Shooting?
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0
|
1233
|
July 17, 2017
|
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Live GPU Profiling
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5
|
1504
|
June 16, 2017
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RenderDoc plugin usage
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2
|
1521
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June 15, 2017
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Terrain Map Borders
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2
|
1330
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May 24, 2017
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Water or Sea Element
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2
|
1584
|
May 23, 2017
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Shader compilation problem
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2
|
1746
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May 22, 2017
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[Answered] Instantiating a new Texture in scipt
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1
|
1573
|
May 17, 2017
|
|
How to use custom shader?
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2
|
3851
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April 15, 2017
|
|
Performance of Xenko's graphics system
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15
|
5792
|
March 14, 2017
|
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Crossfire Support
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0
|
1165
|
February 3, 2017
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Textures from blender
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2
|
1945
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January 12, 2017
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