Camera on Camera overlay
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0
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682
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October 18, 2018
|
Custom post processing effect with depth
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8
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1514
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October 18, 2018
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Sprites Filter mode
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0
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656
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September 7, 2018
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Motion Blur Effect
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0
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1464
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September 1, 2018
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RGB Tint/Texture Mask
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0
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796
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August 3, 2018
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Should we keep OpenGL ES 2.0 or support only 3.0+?
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0
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910
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June 4, 2018
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Raycasting Entity Selection
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9
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2538
|
May 6, 2018
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Differences between Unreal and Xenko on Emissive materials
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3
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2944
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April 11, 2018
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Joints per Vertex
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2
|
785
|
March 25, 2018
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Clipping planes for Refraction/Reflection (Water)
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0
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858
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February 27, 2018
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How to use texture in custom shader ? Please help
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2
|
1210
|
February 24, 2018
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Sampling a texture in a custom shader
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5
|
1993
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February 25, 2018
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Learning shaders
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0
|
869
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February 20, 2018
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Movement of particles in a spiral
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2
|
928
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February 1, 2018
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[Solved]Particle system. Fade-in, fade
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1
|
1112
|
December 10, 2017
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Has IK been added yet?
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1
|
1008
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October 22, 2017
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Porting from Xenko 1.10 to Xenko 2.0 : Scene Renderers
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10
|
1329
|
September 30, 2017
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The problem with the shadings
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7
|
1081
|
September 25, 2017
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[Solved] Cel shading/toon shading
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3
|
5658
|
August 27, 2017
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Aim Poses for Third Person Shooting?
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0
|
837
|
July 17, 2017
|
Live GPU Profiling
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|
5
|
969
|
June 16, 2017
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RenderDoc plugin usage
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2
|
945
|
June 15, 2017
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Terrain Map Borders
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2
|
906
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May 24, 2017
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Water or Sea Element
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2
|
1138
|
May 23, 2017
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Shader compilation problem
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|
2
|
1031
|
May 22, 2017
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[Answered] Instantiating a new Texture in scipt
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1
|
1103
|
May 17, 2017
|
How to use custom shader?
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2
|
2415
|
April 15, 2017
|
Performance of Xenko's graphics system
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|
15
|
4188
|
March 14, 2017
|
Crossfire Support
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|
0
|
777
|
February 3, 2017
|
Textures from blender
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|
2
|
1341
|
January 12, 2017
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