Camera on Camera overlay
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0
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846
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October 18, 2018
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Custom post processing effect with depth
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8
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2093
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October 18, 2018
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Sprites Filter mode
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0
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840
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September 7, 2018
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Motion Blur Effect
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0
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1846
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September 1, 2018
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RGB Tint/Texture Mask
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0
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1234
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August 3, 2018
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Should we keep OpenGL ES 2.0 or support only 3.0+?
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0
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1094
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June 4, 2018
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Raycasting Entity Selection
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9
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3074
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May 6, 2018
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Differences between Unreal and Xenko on Emissive materials
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3
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3595
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April 11, 2018
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Joints per Vertex
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2
|
972
|
March 25, 2018
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Clipping planes for Refraction/Reflection (Water)
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0
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1067
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February 27, 2018
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How to use texture in custom shader ? Please help
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2
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1543
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February 24, 2018
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Sampling a texture in a custom shader
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5
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2465
|
February 25, 2018
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Learning shaders
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0
|
1067
|
February 20, 2018
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Movement of particles in a spiral
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2
|
1113
|
February 1, 2018
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[Solved]Particle system. Fade-in, fade
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1
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1353
|
December 10, 2017
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Has IK been added yet?
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1
|
1206
|
October 22, 2017
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Porting from Xenko 1.10 to Xenko 2.0 : Scene Renderers
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10
|
1635
|
September 30, 2017
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The problem with the shadings
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7
|
1366
|
September 25, 2017
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[Solved] Cel shading/toon shading
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3
|
6406
|
August 27, 2017
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Aim Poses for Third Person Shooting?
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0
|
1053
|
July 17, 2017
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Live GPU Profiling
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5
|
1165
|
June 16, 2017
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RenderDoc plugin usage
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2
|
1218
|
June 15, 2017
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Terrain Map Borders
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2
|
1117
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May 24, 2017
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Water or Sea Element
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2
|
1339
|
May 23, 2017
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Shader compilation problem
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2
|
1387
|
May 22, 2017
|
[Answered] Instantiating a new Texture in scipt
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1
|
1336
|
May 17, 2017
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How to use custom shader?
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2
|
3166
|
April 15, 2017
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Performance of Xenko's graphics system
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|
15
|
4806
|
March 14, 2017
|
Crossfire Support
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0
|
960
|
February 3, 2017
|
Textures from blender
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2
|
1640
|
January 12, 2017
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