Physics
Topic | Replies | Views | Activity | |
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About the Physics category
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0 | 750 | January 12, 2019 | |
Move around the planet
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1 | 721 | August 20, 2021 | |
Application of curves
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2 | 911 | June 15, 2021 | |
Having trouble with transform math for RigidBody.ApplyForce(), how do I calculate the thrust vector?
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3 | 1046 | January 17, 2021 | |
Triggers, Collisions and ColliderA/B - a small tip
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0 | 654 | March 16, 2020 | |
How do you create a collisionshape that is excatly the same as the model shape
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1 | 846 | March 11, 2020 | |
Generating collider shapes
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4 | 2053 | July 21, 2019 | |
How to lock a rotation axis of a rigidbody like in Unity?
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5 | 2431 | June 8, 2019 | |
Physics for use on vehicle's
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5 | 2029 | March 13, 2019 | |
How to make Raycasts/ShapeSweeps visible at runtime
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0 | 855 | January 12, 2019 | |
[SOLVED] How to: Adding RigidBody and Collider via Script....?
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0 | 960 | October 28, 2018 | |
Physics mesh for terrain
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10 | 2605 | January 12, 2019 | |
[Solved] How to display collider shapes?
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2 | 1455 | August 30, 2018 | |
[Solved] Apply Torque Local Angle
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1 | 953 | August 29, 2018 |