Particle System

Is there someone who has already implemented the particle system ?

The documentation says : “This system requires a custom user renderer”.

I have no ideas of how to do that. Someone can lend me a hand about that ?

Still have this old code lying around, not sure if it still works: http://pastebin.com/wEVeUu1Q

Note that we didn’t publish it because longer term we’ll probably make something much more solid with particle editor.

Thank you, i’ll take a look at it as soon as possible.

Hello, people I was trying to implement the shared code by Xen2 But some libraries are missing, as follows:

using SiliconStudio.Paradox.Effects;
using SiliconStudio.Paradox.Effects.Modules;
using SiliconStudio.Paradox.Particles;

I wonder if there is still some way to make this code work?