How to make a similar texture of fire, smoke and water?

The question is not a lot of off-topic, but I’ll ask the experts. by what means do you create this texture? I would like to know…

This is called “liquid simulation” in 3D and includes fire, smoke, water etc simulations. Software like Maya can simulate that but the best one is Houdini, you can try Blender though. You’ll take a shots of the explosions (“renders”) from a fixed camera and import them in photoshop.

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We use a package called particleIllusion for smoke and fire it is very well priced and flexible too.