Getting Windows WMR to Work

I’ve been using UE4 and Unity for VR development but I want to jump to Stride. It’s graphically really impressive and it has a lot to offer. I tried using my Windows WMR headset and controller and installed the VR template but when I fired it up the program crashes. Is WMR going to be supported anytime soon or is there something extra I need to do to get my WMR working in Stride ? Thanks Chris

This should work via SteamVR. If your headset is setup property in SteamVR it should work without problems.