[Solved] Project does not build after upgrade to 1.3ß

I get the following exception after upgrading to 1.3ß:

[]: Error: Failed to load asset from path [C:/Development/WaysOfOld/src/WaysOfOld/Assets/Shared/Scene.pdxscene]. Reason: (Lin: 22, Col: 32, Chr: 816) - (Lin: 22, Col: 46, Chr: 830): Unable to deserialize property [LinkedBoneName] not found in type [SiliconStudio.Paradox.Physics.StaticColliderElement] Exception: (Lin: 22, Col: 32, Chr: 816) - (Lin: 22, Col: 46, Chr: 830): Unable to deserialize property [LinkedBoneName] not found in type [SiliconStudio.Paradox.Physics.StaticColliderElement]
[C:\Program Files (x86)\Paradox\GamePackages\Paradox.1.3.2-beta\Targets\Paradox.targets(214,5)]: Error: The command ""C:\Program Files (x86)\Paradox\GamePackages\Paradox.1.3.2-beta\Bin\Windows-Direct3D11\SiliconStudio.Assets.CompilerClient.exe"  --disable-auto-compile --project-configuration "Debug" --platform=Windows --graphics-platform=Direct3D11 --profile=Windows --project-configuration=Debug --output-path="C:\Development\WaysOfOld\src\WaysOfOld\Bin\Windows-Direct3D11\Debug\data" --build-path="C:\Development\WaysOfOld\src\WaysOfOld\WaysOfOld.Windows\..\obj\data" --package-file="C:\Development\WaysOfOld\src\WaysOfOld\WaysOfOld.Windows\..\WaysOfOld.pdxpkg" --log-pipe="net.pipe://localhost/SiliconStudio.Assets.Editor.24ae98c3-fa1e-4d04-95e1-3debc0e67eb7"" exited with code -1.

Any idea what the problem could be?

There was an issue in the asset upgrader for this specific Physic component. This should be fixed in the upcoming 1.3.3, but in your case, you need to remove the field LinkedBoneName (and associated data) from the Scene.pdxscene

Just to confirm, this was fixed by the 1.3.3 update :).