I get the following exception after upgrading to 1.3ß:
[]: Error: Failed to load asset from path [C:/Development/WaysOfOld/src/WaysOfOld/Assets/Shared/Scene.pdxscene]. Reason: (Lin: 22, Col: 32, Chr: 816) - (Lin: 22, Col: 46, Chr: 830): Unable to deserialize property [LinkedBoneName] not found in type [SiliconStudio.Paradox.Physics.StaticColliderElement] Exception: (Lin: 22, Col: 32, Chr: 816) - (Lin: 22, Col: 46, Chr: 830): Unable to deserialize property [LinkedBoneName] not found in type [SiliconStudio.Paradox.Physics.StaticColliderElement]
[C:\Program Files (x86)\Paradox\GamePackages\Paradox.1.3.2-beta\Targets\Paradox.targets(214,5)]: Error: The command ""C:\Program Files (x86)\Paradox\GamePackages\Paradox.1.3.2-beta\Bin\Windows-Direct3D11\SiliconStudio.Assets.CompilerClient.exe" --disable-auto-compile --project-configuration "Debug" --platform=Windows --graphics-platform=Direct3D11 --profile=Windows --project-configuration=Debug --output-path="C:\Development\WaysOfOld\src\WaysOfOld\Bin\Windows-Direct3D11\Debug\data" --build-path="C:\Development\WaysOfOld\src\WaysOfOld\WaysOfOld.Windows\..\obj\data" --package-file="C:\Development\WaysOfOld\src\WaysOfOld\WaysOfOld.Windows\..\WaysOfOld.pdxpkg" --log-pipe="net.pipe://localhost/SiliconStudio.Assets.Editor.24ae98c3-fa1e-4d04-95e1-3debc0e67eb7"" exited with code -1.
Any idea what the problem could be?