Hello everyone.
First I would like to apologize for this post, I usually prefer trying to solve my problems to ask someone to do it for me, but in this case I tried everything, and I am completely lost.
If anyone can just show me where my mistake is, and give me an example of how to fix it, I would appreciate it greatly.
Here is the problem:
Here is the video demonstration:
Here is the Code:
http://pastebin.com/aZmDJECC
In this code, I’m moving the character, changing directly the value of your position and rotation (eg Entity.Transform.Position.X and Entity.Transform.Rotation), and I tried, but was unable to access local translations of the Entity.
If anyone can help me by giving a simple example of how to do this movement correctly, and how to fix de physics error I’d appreciate it A LOT!
PS: Remembering that I’ll be sharing this code when is complete, for free for everyone to use it.