While digging into Xenko’s shading language XKSL I found the amount of built-in shaders a bit overwhelming and I didn’t really know where to start developing my own shader. To get a better overview, I developed Shader Explorer for Xenko. It is a small tool application which scans the Xenko installation folder for shader source files (*.xksl) and displays all shaders in a tree view, so you can…
- search for shaders
- easily see the shader inheritance hierarchy
- instantly view the shader source code (with rudimentary syntax highlighting)
I thought I’d share it with the community. Maybe it’s useful for someone