With Xenko 2.1.0.3/VS2017, I want to run the most basic Xenko project on iOS. And it fails.
Step of reproduce:
I create a “new game”, I compile & run it on Windows from Xenko game studio, I then click on the “teapot” icon in the asset view, it creates ok the effect compile log file.
Then I open the solution in VS, in info.plist I set a working bundle ID & provisioning profile, I select iOS project as start project, select an iOS emulator and hit F5.
Expected : Sample runs on iOS simulator.
Result : project is compiled, deployed on iOS Simulator. But then remains black.
Following lines are written in output:
2017-11-08 23:18:23.164 YaduMaps[47194:25319949] [RouterClient]: Error: Could not connect to connection router using mode Listen. SiliconStudio.Xenko.Engine.Network.SimpleSocketException: Connection router did not connect back to our listen socket
at SiliconStudio.Xenko.Engine.Network.RouterClient+<>c.b__5_0 () [0x000e8] in <6f77d27b107546639481dbcc9e9f963c>:0
2017-11-08 23:18:23.165 YaduMaps[47194:25319949] SiliconStudio.Xenko.Engine.Network.SimpleSocketException: Connection router did not connect back to our listen socket
at SiliconStudio.Xenko.Engine.Network.RouterClient+<>c.b__5_0 () [0x000e8] in <6f77d27b107546639481dbcc9e9f963c>:0
How to make a “new game” project run on iOS simulator?
This is super basic.
Please Xenko explain what step is missing (if any)