Editiable Gizmo for subobjects

Is there any way to get a gizmo for subobjects? I have a collider shape but I can only position the main object with the gizmo not the local position of my collider.

Also, is there a option to adjust the position of the gizmo on a mesh?

The position of colliders is managed directly from the collider properties. Changing offset or rotation should update the gizmo.

Currently there is no way to directly interact with gizmos.