Creating HUD style UI Components

I would like to know if Xenko provides the ability to layer UI components on top of a game scene. I’m looking for the ability to layer cross hairs for aiming purposes on top of the scene. Can this be done with a sub-scene? I did see the ability to use UI w/ a texture as an overlay, but that is only for VR devices. Any thoughts or direction on how this can be accomplished?

Did you check the first person game template? I think it has a cross hair in the scene.

That is interesting, it uses a sprite hanging off of the player camera. I was hoping there was a means to place UI components in a scene (not a UI page), not just a sprite but components that have interactive scripts.

did you read this page? there are some billboard options:
https://doc.xenko.com/latest/en/manual/ui/add-a-ui-to-a-scene.html