I need to take ingame captures of the screen, so I render the camera output to a RenderTexture. Now, I need that texture to be saved as a png (or bmp, anything but jpg). Looking into stride API I was unable to find a proper function. So, is there a way yo save a rendertexture to a png file?
The external screen capture software is NOT a solution, it may be done inside the game.
Thx in advance.