Can I Create Multiplayer Game With signalR?

Hi all , Can i create multiplayer game with signal R library ?

You will have to write a fully custom networking client/server system, but there is no reason for it to be impossible :slight_smile:

Since you should be able to use external libraries, the hardest part will really be to make the infrastructure to support the networking.

I had client server via signalr working in an old xenko build.
It worked good enough for my PoC, not sure how it would hold up on a real network load.

Since Xenko moved to .net Standard and Signalr didn’t yet the setup was broken.
If I’m not mistaken this will be resolved soon though: https://github.com/aspnet/SignalR

Try Socket.IO.I think It is better than SignalR

Interesting. Why do you prefer socket.io?

Hello

You will have to write a fully custom networking client/server system


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