I am having a terribly hard time trying to get my assets to work. I like xenko due to it using c#, and I don’t really feel like jumping on the unity bandwagon. If anyone else has any experience they could pass on I would definitely love to hear from you.
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Hi Darius, could you explain a bit more what issue you’re having?
To import a model to Xenko, I suggest that you export it in an FBX file (supported by blender). Then simply import the file in Xenko (via drag’n’drop or use the import button). You should see your model in the asset view, with the materials and textures it contains.