Xenko language interface
3 posts, 1543 views, 2018-11-03 to 2018-11-05
We need to expose the language functionalities better. For the moment, the list that you see is hardcoded in a enum (see https://github.com/xenko3d/xenko/search?q=in%3Afile+SupportedLanguage).
Then there are a few tools that are used to generate .po files from the source code (gettext) and from them to generate satellite assemblies for a given language. You will need a tool such as POEdit to create and edit the files for the language you want to add.
I wrote a high-level technical documentation that should be accurate (maybe some files or namespaces have been renamed): https://github.com/xenko3d/xenko/blob/master/docs/technical/editor-localization.md
You can see the command lines used to create the satellite assemblies in their respective projects: https://github.com/xenko3d/xenko/search?q=in%3Afile+GNU.Gettext.Msgfmt.exe+in%3Apath+csproj
alright, thank you very much,
I will read the link you provided.
And try to create my native language file.

