Stride Forums Archive

What Options for Multiplayer?

3 posts, 2374 views, 2017-09-11 to 2017-09-20

Jarmo (Jeremy) 2017-09-11 #1

What would be the options for coding multiplayer in this? Is it the task of integrating a game networking engine? I’d like to stay with .NET if anyone has any recommendations. Thanks.

Chompetto (Cameron Laderer) 2017-09-19 #2

I would recommend taking a look at Lidgren, it is a very popular .NET networking framework that is simple to learn and use.

Jarmo (Jeremy) 2017-09-20 #3

Third time I’ve seen it! Lidgren it is! Thankyou.