Stride Forums Archive

Use xenko assemblies outside the engine

4 posts, 1504 views, 2019-01-11 to 2019-01-14

sanslash332 (Sandl Okino) 2019-01-11 #1

Hello guys!

Well, is possible (and how to) use the xenko assemblies that you need for projects that aren’t directly created at xenko?

In my specific case I want to take advantage of HRTF feature of Xenko to various projects; including games.

How i can use it?
Do you have an example?

And using the same question is possible create a game without the studio?

I found an example that uses winforms as a basis, and next launch a xenko.game.Game class for run a little example, but isn’t completely documented, so various things that append there I can’t understand. And on that, don’t load any asset (graphical or audio) so I don’t know I can load an asset using only code for work with sprites, models, sound effects, etc.

¡thanks for that!

tonfilm 2019-01-12 #2
Kryptos (Nicolas Musset) 2019-01-12 #3
sanslash332 (Sandl Okino) 2019-01-14 #4

Thanks guys for your answer!

I give them a try, to see how them works!

Thanks so far.

:slight_smile: