Stride Forums Archive

Tile map problem

1 posts, 1505 views, 2020-03-26 to 2020-03-26

Coding_Sea (Coding Sea) 2020-03-26 #1

Xenko is a great engine for 3D level development but it’s not too good for 2D level development because it doesn’t have a tile map system, and when I try to use a different software for making tile maps and import them to xenko I still face a another problem and it’s collision problem, I tried adding box collisions on top of the tile maps but it took a long time and didn’t fit right everywhere.

I just think that xenko should have a tool for making collisions for tile maps at least that way 2D development in xenko would be so much better and faster.
And is there a tool that can fix this problem.