Does Xenko has any sprite baching system like 2D Toolkit from Unity? Or it does automatically? How it works?
Sprite batching?
2 posts, 1571 views, 2015-12-07 to 2015-12-07
The SpriteComponent renderer does batching. It uses the Sprite3DBatch class. You could also write your own renderer using Sprite3DBatch or SpriteBatch (similar to XNA SpriteBatch).