Stride Forums Archive

[SOLVED] Troubleshooting Performance w/ Xenko Games

5 posts, 1181 views, 2019-04-14 to 2019-04-14

Jarmo (Jeremy) 2019-04-14 #1

I’ve done some testing on various computers and my game doesn’t run well on a few older alienwares. These boxes run all sorts of popular games though… I’ve tested eliminating things from the scene, not updating UI, changing resolutions, etc… the only thing I see on those boxes are ~65-70% GPU usage.

Anyone have any idea how to better figure out what is causing slow performance?

Jarmo (Jeremy) 2019-04-14 #2

Installing GPU Debugging Visual Studio plugins… will update later if I figure anything out.

xen2 (Virgile) 2019-04-14 #3 in reply to #2

Another useful software for measuring GPU/CPU performance is NVIDIA Nsight

Jarmo (Jeremy) 2019-04-14 #4

I have a number of single stage renderers in my demo game, I’m wondering if these could be responsible on the slower systems…

Jarmo (Jeremy) 2019-04-14 #5

I ended up fixing my issue by using the Game Profiler Script included in game studio!

https://doc.xenko.com/latest/jp/manual/troubleshooting/profiling.html

Long story short, I had some bad code in one area and did’t realize it.

This profiler is staying in my games from now on.