Stride Forums Archive

.NET Core compatibility

6 posts, 2625 views, 2016-11-25 to 2017-04-20

gaya 2016-11-25 #1

Is the engine compatible with .NET core?

Jeremy_Carter (Jeremy Carter) 2016-12-20 #2

Why would it need .NET core?

dfkeenan 2016-12-20 #3

One of the Linux platform options is .NET Core. I believe the Mac platform will also be .NET Core when it gets released. From v1.7.0-beta release:

Linux users rejoice! Linux is now a supported platform of Xenko among Windows, Android, iOS, and more! All you need is a PC running Linux Ubuntu 16.04 x64 or equivalent with a video card supporting OpenGL 4.2 or Vulkan 1.0. Mono or .NET Core (which need to be installed separately) will be powering your game.

SouldomainTM (Roman Hill) 2017-01-02 #4 in reply to #2

It’s used for cross platform compatibility to run .Net on Mac and Linux. Though, it seems that one is supposed to target .Net Standard and not .Net Core anymore.

.Net Standard - Introduction

In my Xenko 1.9 project.json file, I can see NetStandard entries along the older NetCore portable class library thing.

gaya 2017-04-19 #5

Any news on the port to Linux and Mac?

Kryptos (Nicolas Musset) 2017-04-20 #6 in reply to #5

Linux is already supported as a target platform.