Stride Forums Archive

Morphing/blendshapes

3 posts, 2012 views, 2016-01-13 to 2017-08-29

TheBreadman 2016-01-13 #1

Are there any methods for morphing/blendshapes in xenko? Any examples?

Ziriax (Peter Verswyvelen) 2017-08-08 #2

I am also interested in this.

Note that a Maya plugin like https://github.com/WebberHuang/DeformationLearningSolver could convert blend shapes to bones for doing linear skinning (not sure if it would work better with dual quaternion skinning)

Rikur (Henrik Nielsen) 2017-08-29 #3