Stride Forums Archive

Is modding/modular files from users supported?

3 posts, 1702 views, 2015-01-25 to 2015-01-26

Zoryn (Zoryn Aaron) 2015-01-25 #1

Title. Basically I want to make sure that, before spending many hours of my life in this engine, modular files from the community are possible to implement in the game that I create. IE: A rouge-like where there are set characters with their own stats/abilities. Is it possible for me to easily add support for the community to freely add their own files (like .json and .png) to a directory and have the game initialize and load them during the standard loading phase?

Timurid 2015-01-25 #2

Engine is open. You can implement whatever system you like.
But it seems that you want the engine to do your work.

xen2 (Virgile) 2015-01-26 #3

Yes, it is definitely possible to create your custom assets (with custom properties and compiler).

Could be useful if you’re making a very specific kind of game (i.e. a card game, you might want a “Card” asset with picture, stats, description, etc… so that game designer can iterate by themselves).