How to make a similar texture of fire, smoke and water?
3 posts, 2594 views, 2016-11-25 to 2017-01-12
This is called “liquid simulation” in 3D and includes fire, smoke, water etc simulations. Software like Maya can simulate that but the best one is Houdini, you can try Blender though. You’ll take a shots of the explosions (“renders”) from a fixed camera and import them in photoshop.
We use a package called particleIllusion for smoke and fire it is very well priced and flexible too.