Stride Forums Archive

Getting Windows WMR to Work

3 posts, 1831 views, 2020-06-30 to 2021-04-17

ukflyb0y1 (chris) 2020-06-30 #1

I’ve been using UE4 and Unity for VR development but I want to jump to Stride. It’s graphically really impressive and it has a lot to offer. I tried using my Windows WMR headset and controller and installed the VR template but when I fired it up the program crashes. Is WMR going to be supported anytime soon or is there something extra I need to do to get my WMR working in Stride ? Thanks Chris

tonfilm 2020-07-03 #2

This should work via SteamVR. If your headset is setup property in SteamVR it should work without problems.

VStoked (V) 2021-04-17 #3 in reply to #2

Just wanted to bump this. If there is anything that would make WMR work without Steam VR having to be a component. I think it would be super helpful and give an overall edge as there may be one group that I can think of that has this.