I’m fairly new to the world of 3D graphics in general and to Stride in particular. I’m trying to accomplish something that seems to be a pretty simple task: I have some model, lets say a cube. How do I go about and display the wireframe for that model in a scene? I tried DebugPhysicsShapes but couldn’t make it work. Anyone have any code snipets that can point me in the right direction?
Thanks for the help,