Stride Forums Archive

Create a point mesh and applying a texture

1 posts, 1347 views, 2021-08-22 to 2021-08-22

Developer1 2021-08-22 #1

Hi,
I need to create a mesh of type PrimitiveType.PointList. For every point that is sent to the mesh, it needs to create a quad through custom shader. Please explain on how to do it from scratch.

Any help would be much appreciated. Thanks in advance.